User blog:IStoleThisName/My blog, chuck full of suggestions

I dont really like blogging, but I just couldn't leave this page hangin'

So just like the title says, here's some of my suggestions.

Banks

Description: Allows you to put money in the bank for safe keeping from thugs, however, you must withdraw money for buying from customers, and buying upgrades.

Stock Market

Description: You may buy stocks from a certain "company" (NPC controlled of course) and see how well it does, and can sell stocks to an NPC for a fixed amount, or sell to a player for a suggested amount.

Invisibilty Cloak

Description: Is a special consumable, if given to a thug, completes any task without fail.

Hireable Adventurers

Description: Unlike regular adventurers, you send these ones to retrieve certain items (EX: you find a rare staff in a cave and you must send the adventurer to retrieve it.)

New Customers

Description: Old Man, Old Woman, War Veteran, Priest, Automatons?

New Quests

Description: Escaped Convicts, rob you of some items, Finding the convicts, A guard will come in and tell you about the convicts and must send an adventurer as a "Scout", Road Blocks, Donate a certain amount of Blacksmith and Carpenter Co-op points, Capturing the Convicts, Send an adventurer with a specific amount of items to capture them.

Warehouse

Description: Put items there to protect from thugs. Must withdraw them to sell or give to adventurers.

Donate to guild members

Description: When a guild member is under 1000 gold, you gain the option to donate to the fellow member.

More quotes

Description: Succesful haggle: "Oh, i made a mistake", "Sorry, I forgot it's value" Fail a haggle: "My price was fair enough.", " Your neighbor offered a better price!", When refusing to buy an item: " And I needed the gold too!" , "You wont get another offer like this!" When not having an item in stock: " Im in need of one, and no one has it, glorius!"

Reasonable improvement points

Description: Take 2000 Carpenter/blacksmith points off most co-operation point increase recipies.

another thug task

Description: 1. Poison worker [Effect] a Worker does not come in next day. Does NOT effect any researching recipies, just merely pauses it, when Co-op recipie is involved, it is paused and the worker(s) become avalible to craft until the next day, which they continue the research with the poisoned worker.

More recipies

Description: Soda (Sorcress), Kheseph (Blacksmith), Bull Armor (Tailor), Parachute (Tailor), Blunderbus (Sorceress, Blacksmith, Carpenter) * Will be updated, I dont have too much idea's for new recipies.

Share guildmember spy reports

Description: Whenever a guild member succesfully spies on a target, player has the option to look at their report in the news section.

Family quest line

Description: Help your family! [Debt, pay 5,000 gold, unlocked at shop lvl 10, and 15,000 gold.] [Sisters sweet 16, put 1000 carpenter and sorceress points into a a magical gift, unlocked, carpenter lvl 20, sorcress lvl 15, shop level 25] [House fire, donate 2500 carpenter and blacksmith co-op points, and pay 10,000 gold, unlocked at carpenter and blacksmith level - 30, must have 40,000 gold and shop level 40] [Held for ransom, Send an adventurer to help rescue your family!]