Dirk

Research Cycle
Items that come before and/or after this item in research cycle: (previous item > this page > recipe unlocked / recipe unlocked)

Knife > Dagger > Dirk > Long sword > Soldier's sword / Rapier / Wakizashi / Lightbearer / Vorpal sword

Knife > Dagger > Dirk > Bandit's dagger > Assassin's dagger > Studded leather armor

Knife > Dagger > Dirk > Steel blade > Kris / Sacrificial blade / Circus knives

Knife > Dagger > Dirk > Purse-opener

Knife > Dagger > Dirk > Thief's mark

General buyers
Also see to the right under infobox item.
 * Soldier, Thief,

Suggestions
Items that can be suggested in place of this one. Recording percentages along with which customer will improve the knowledge base of our suggestions: Thief Barbarian Musketeer Evoker Soldier
 * Main-gauche ~ 40-60%
 * Bandit's dagger ~ 90% (Barbarian, Musketeer, Thief) ; 76% (Evoker)
 * Shuriken ~ 62% (Thief)
 * Crossbow ~50% (Thief)
 * Bandit's dagger ~ 90% (Barbarian, Musketeer, Thief) ; 76% (Evoker)
 * Slicer ~ 54% (Barbarian, ~49% Musketeer, ~27% Soldier)
 * Heavy shield ~ 53% (Barbarian)
 * Bandit's dagger ~ 90% (Barbarian, Musketeer, Thief) ; 76% (Evoker)
 * Pistol ~ 59% (Musketeer)
 * Slicer ~49% (Musketeer, ~54% Barbarian, ~27% Soldier)
 * Lucky amulet ~40% (Musketeer)
 * Soldier's sword ~ 39% (Musketeer)
 * Bandit's dagger  ~76% (Evoker, ~90% Barbarian, Musketeer, Thief)
 * Monk hat ~ 26% (Evoker)
 * Steel mace ~ 53% (Soldier)
 * Slicer ~27% (Soldier, ~54% Barbarian, ~49% Musketeer)