Talk:Stats/@comment-1.52.115.174-20121014122136/@comment-4115045-20121014142941

Back when i played (up till september 2011) i gave every adventurer despite what they asked for the same low level items and they returned with massive rewards nonetheless. Heck, back then it was easy to get millions in gold per gameweek that way. But since several updates suggest the customers to have become a bit more picky, that won't work. You still can try giving every adventurer vials of health tough and see if they keep coming back with lucrative rewards.

Back then i was leader of the top leading group and the runner up group (more players in them) had 70% less sales then our group (really, despite what you may think, this is no bragging).