Sledgehammer

Research Cycle
Items that come before and after this one in the research cycle:

Club > Hammer > Sledgehammer + Cloak > Apron

General Buyers

 * Berserker, Knight, Engineer

Suggestions
Items that can be suggested in place of this one: Knight Soldier Guard Barbarian Healer Engineer Berserker
 * Main-gauche ~ 36%
 * Iron spear ~ 55% (Knight)
 * Iron gauntlets ~ 55% (Knight)
 * Brass helmet ~ 36% (Knight)
 * Steel mace ~52% (Soldier)
 * Vial of healing ~35% (Soldier, ~26% Healer, ~32% Engineer)
 * Claymore ~50% (Guard, Barbarian )
 * Gladius - 36% (Berserker, Guard)
 * Hammer ~ 29% (Guard )
 * Dirk ~50% (Barbarian )
 * Claymore ~50% (Guard, Barbarian )
 * Long sword ~50% (Barbarian)
 * Metal staff ~ 39% (Healer)
 * Sledgehammer ~39% (Healer)
 * Vial of healing ~26% (Healer, ~32% Engineer, ~35% Soldier)
 * Vial of healing ~32% (Engineer, ~26% Healer, ~35% Soldier)
 * Musket ~27% (Engineer)
 * Suple dust ~25% (Engineer)
 * Club - 19% (Engineer )
 * Gladius - 36% (Berserker, Guard)