Ring of might | |||
---|---|---|---|
Accessory | |||
Requirements | |||
5 | n/a | 10 | n/a |
25 | n/a | 0 | n/a |
0 | n/a | 50 | n/a |
Resources | |||
2 | 0 | 0 | 0 |
0 | 0 | 0 | 0 |
0 | 0 | 1 | 0 |
Estimated Craft Time | 1 hours | ||
Estimated Research Time | 11 hours | ||
Market Value | 1920 | ||
Recipe Purchase Price | 7680 | ||
Tokens | 0 | ||
Template:Infobox_item - Syntax - Help |
Customers who can use this item |
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result of Accessories |
Template Infobox consumer class - Syntax - Help |
last page revision 01-11-2015, by 24.212.98.213 |
Research Cycle[]
Items that come before and/or after this item in research cycle:
- Ring of dexterity > Warrior's ring > Ring of might > Fire ring
General Buyers[]
- All customers
Suggestions[]
Items that can be recommended in place of this item:
- Ring of the dice ~ 80% (Monk)
- Anti-elements band ~ 73% (Archer); ~ +60% (Illusionist); ~ 37% (Musketeer)
- Scholar's mark ~ 63% (Evoker)
- Circus knives ~ 60% (Thief); ~ 48% (Illusionist)
- Musketeer's Pistol 58% (Engineer)
- Fairy bow ~ 51% (Archer)
- Foundation ring ~50% (Evoker)
- Zazen amulet ~ 44% (Healer)
- Fireball scroll ~ 43% (Musketeer)
- Ebony bow ~ 42% (Archer)
- Double flute ~ 41% (Singing Axe); 33% (Bard)
- Health drink ~ 41% (Guard); ~ 37% (Engineer)
- Fine great sword ~ 39% (Barbarian, Knight)
- Short fuses ~ 20-39% (Thief)
- Skull crusher ~ 36% (Guard, Soldier); ~ 32% (Engineer)
- Perfect leather ~ 33% (Thief)
- Dread stick ~ 32% (Sorcerer)
- Potion of return ~ 32%
- Bile jar ~ 31%
- Bone helmet ~ 30% (Archer)
- Dancer shoes ~ 30% (Sorcerer)
- Rejuvenating herbs ~ 23-26%
- Rich cloak ~ 26% (Sorcerer)
- Vial of mana ~ 21% (Evoker, Healer, War Wizard)
- Metal staff ~ 19%
- Rare staff ~ 17% (Illusionist)
- Lucky amulet ~ 10-20%
- Heal potion ~ 10% (Evoker)